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Even if you don't need the power, it does have a really nice display and some interesting bells and whistles. Though that stuff is rather secondary. I've seen that before where too much design effort is put into secondary features and not enough into primary ones. For me the priority is comfort, run time, output performance, and convenience. Features not directly related to using the thing to vape I can take or leave, usually leave.
I seen it for $300 for a pre-order
Any vaper who knows what they're doing is going to adjust nic level proportionally to vapor production. I know I have to do that myself.
If someone nic poisons themselves -- whoa gov could care less.
heck I have a 50 watter and thats is not enough for me now Not scared of the gov im almost off nic and onto 0mg.
You may not be scared, but the rest of us RESPONSIBLE vapers that use it for it's designed purpose and help smokers quit...are scared to death that the young LUNK-HEAD crowd is gonna ruin a good thing for the rest of us....cuz they haven't got enough brains in their head to know how to be responsible.Vaping at 50 watts is brain-dead dumb, you're flirting with death.
Geebus dude, are you that freakin stupid?
It truly amazes me the stupidity level of some people.
Okay...I can stop at the 2:20 minutes mark.Did you even HEAR what he said?Get some brains kid....this is dangerous!You could very easily POISON yourself, wake the *#?@ up man!
guys, i don't think either of you is going to convince the other one way or another. I know it's a hot button topic but I've seen this discussion in many different places and there is no right or wrong when it comes to a forum thread.
OKAY. Let's all behave now and stop.Please ! It's time to stop the bickering and move onThank You
I plan to try a 1/4 Ohm coil at some point, but I'm not going to power it that extremely. I'm working on a mod that can do one 30 to 40 Watts. Even so, I expect that will be pretty intense. It's certainly possible to do an atomizer build that can handle high wattages nicely, but it's always me that's the limitation in how much power I can use, not the atomizer. It's mainly because I vape a lot. If I didn't vape as much, I could use more power regularly.
I've been using rebuildablies for a while now and I'm resisting the temptation to go mega low ohms. I usually use a 1.2-1.5 ohm setup and have done for over a year.My worry is that I would just get used to the lower ohms and just continue to try even lower.
This is one of the reasons I've stayed away from rebuildables. I might like it too much and then go nuts building lower and lower res coils. Also...isn't the juice consumption way higher with rebuildables? If I don't know what I'm missing then I won't miss it. lol
There's a point of diminishing returns where you're wasting more power than you're using. You're actually at the tipping point already with .2 Ohms. Losses are probably tolerable, but still but they're getting up there. As you go lower in resistance, you can end up with big losses in run time without much difference in atomizer performance.
can you i guess explain more?(student with ala puss in boots eyes)i know at this point that even thou i have a 0.2ohm coil..there is wasted power form batteries to the atty due to voltage drop in the mod itself,atty and stuff..on runtimes..i can get a good full 14hours on a 18650 1600mah efest..
What if you don’t have a constant load? The obvious thing to do is the thing to do. Figure out an average power drawn. Consider a repetitive cycle where each cycle is 1 hour. It consists of 20 amps for 1 second followed by 0.1 amps for the rest of the hour. The average current would be calculated as follows.20*1/3600 + 0.1(3599)/3600 = 0.1044 amps average current.(3600 is the number of seconds in an hour).In other words, figure out how many amps is drawn on average and use steps 1 and 2. Step 3 is very difficult to predict in the case where you have small periods of high current. The news is good, a steady draw of 1C will lower the capacity much more than short 1C pulses followed by a rest period. So if the average current drawn is about a 20 hour rate, then you will get closer to the capacity predicted by a 20 hour rate, even though you are drawing it in high current pulses. Actual test data is hard to come by without doing the test yourself.
Thats a freak battery there is no way you should get that much run time drawing 22amps@4.2v then 18 amps @3.6v If you were vaping @1c 1.6amps of the battery then yes that is possible but your @about 13c while its short bursts it still pulls down the mah exponentially.Heres the mathWow Actual and empirical data do not mesh always but efest have been tested and have a much higher IR than expected and that hurts your run time as well..You do not chain vape I guess.
can you i guess explain more?
All of the components of the mod that make up the circuit introduce some resistance so there's going to be resistance in the circuit besides the atomizer coil. A decent rig would introduce no more than an additional 50 mOhms, but it could be as high as 100 mOhms. To use a worst case example, with a .2 Ohm atomizer the battery is going to to see .3 Ohms. That would be .2 Ohms for the atomizer plus the resistance introduced by the rest of the circuit. With a nominal battery voltage of 3.7V, that would be a current flow of 12 Amps. Using power equal to current squared times resistance, the atomizer consumes 30 Watts and the rest of the circuit consumes 15 Watts.For a .1 Ohm atomizer, there's a total resistance seen by the battery of .2 Ohms and a current flow of 18 Amps. In that case, the atomizer consumes 34 Watts and the rest of the circuit also consumes 34 Watts. Comparing the two, the atomizer is consuming only 10% more power at the cost of 50% more power consumption for the battery. So, you'll get a big reduction in run time with only a marginal increase in atomizer output. In reality, a quality mod might introduce even less than 50 mOhms, but at best it's still worthy of consideration. A worst case exaggerates the situation to clearly demonstrate the idea.To find run time in terms of hit count, you can just divide capacity by load and then divide again by hit length. For example, a 1600 mAh battery has 1.6 Amp-hours which is the same as 5760 Amp-seconds. With a draw of say 16 Amps, you would get 360 seconds of run time. For a hit length of 3 seconds, that would be 120 hits. So, if you take say 20 hits in an hour, that would be 6 hours. If you take 60 hits in an hour, that would be two hours.