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<So two of the 6A fuses in parallel will equal 12A but with less resistance than one 12A, right?>Correct.<If I did reach 12A (for instance running .5 ohm @ 6v), would these fuses trip ... I wonder if I should go a little higher on the fuses ... or if the 2 @ 6A will suffice. I heard that it can take a day for the fuses to get back to normal once they trip.>6A is the hold current - the guaranteed amount of current that will be allowed to pass without tripping the fuse. 2x 6A fuses would be 12A hold current. The trip current is around 10A for these fuses. 2x 6A fuses would be 20A trip current.<Also, it seems like lots of folks are building OKR mods totally with 20 gauge wire. It seems light to me, but if it works for them I guess it will work for me.>20g wiring for input/ouput for a 10A board is fine. Remember, we are pulsing the current for a few secs at a time, not running continuous current, and also have very short wiring runs. Most modders use 20g for the OKR-T10 and 18g for the Raptor 20A. No issues with either.
lol hey Visus!I'm not in the camp over over-clocking these converters. Does NOT make sense. If you wanna run higher than spec'd for the OKR-T10 - use the Raptor 20A or the OKL-T20. THAT makes sense.That being said, if you're going to run higher than maxed spec'd amps, then using lower gauge wiring may be a good idea. Running higher than spec'd max voltage may not be an issue in the long run, but running higher than spec'd max amps may cause failure/fried components. Then you'll be back here telling us you have to re-build the mod and put in a new converter.